Community Youth

Roleplaying

The Mission

Here at CYRP our mission is to bring fun and engaging Tabletop Roleplaying experiences to spaces accessible to Young People across Perth, Western Australia. CYRP commits to facilitating quality, safe, and inclusive events that your business can be proud of. 

Working with CYRP is as simple as picking an adventure, booking a time , advertising for participants, and watching it happen. We provide you with everything you need to set up your event tickets, and on the day we take care of it all, materials included.

  • Tabletop Roleplaying Games (TTRPGs) are a form of highly structured and imaginative play.  TTRPGs come in a variety of forms designed to support different genres, formats, and player tastes. When you play a TTRPG your one job is to have fun by engaging with the narrative, and bringing your character to life through roleplaying. 

    Dungeons and Dragons is the world’s most popular TTRPG and features epic heroic fantasy stories in a fantastical world of elves, dwarves, giants, goblins, dragons, and magic. Think of stories of adventure like:

    Learn more about Tabletop Roleplaying

  • Tabletop Roleplaying is a fantastic hobby for young people of all ages for a variety of developmental reasons. Modern day D&D attracts wide demographics and has a wide set of player demographics and is espeically popular with Queer and Neurodiverse communities.

    Tabletop Roleplaying’s growing mainstream popularity is for good reason! Games like D&D provide many benefits suchas the following:

    • Meeting the core emotional needfor play and spontaneity

    • Social Skills like teamwork and conflict resolution

    • School Skills like narrative strucutre and, probability

    • Intrinsic learning opportunities through play

    • Unique benefits for Queer and Neurodiverse individuals

    Learn more about Tabletop Roleplaying

  • CYRP is committed to the safety of players of all ages and demographics. We have designed a number of safety measures to ensure participants and their guardians know exactly what they can expect when they attend a CYRP facilitated session. The safety measures include:

    • Player Intake forms gathering any support considerations

    • Advisory ratings and Content Warnings

    • Behaviour Management strategies

    • Safety tools for use at the table

    Learn about the safety

  • CYRP is an evolving small business. At the moment the services offered by CYRP include:

    • Facilitating TTRPG adventures on behalf of your business or community space.

    • Facilitating introductory workshops for players new to Dungeons and Dragons.

    • Facilitating any of the specially designed adventures listed at the bottom of this page.

    • Designing new adventures at request.

    • Working with you to design and facilitate workshops or events involving Tabletop Roleplaying Games.

    Learn how to book with CYRP

  • CYRP is a local small business with a commitment to the values below. By working with CYRP you demonstrate your business’s commitment to those same values.

    • Quality: CYRP adventures are designed specifically to for young people and adventures are continuously refined each time they are delivered to ensure the best possible experience for participants. Each Adfventure is crafted from a combination of 1000s of hours of experience designing TTRPG adventures, and CYRP’s Unique experience facilitating games in community settings like after school programs , and libraries.

    • Safety: Uncertainty can be scary, especially when it comes to your kids, and especially when trying out a hobby for the first time. CYRP recognizes this and ensures parents and participants know exactly what to expect when they sign up to an adventure. We are also dedicated to creating a safe and inviting space and have designed behavior management techniques specifically for use at the table.

    • Inclusion: CYRP is intentionally and explicitly designed to bring young people together regardless of background or identity. CYRP is a space for young people to unapologetically be themselves awithout judgement from peers or program coordinators.

    • Fairwork: Asking staff or volunteers to run D&D for your business for free results in two things: an unpredictable result, and hours of unpaid work using a specialised skill for which they should be fairly compensated. CYRP’s pricesheet is carefully designed using arts industry standards to accurately reflect the time, skill, and experience that goes into making graeat TTRPG events.

CYRP at a glance

Want CYRP to run facilitate a session for your business?

What is roleplaying?

In two words: collaborative storytelling

  • Finally, you and your fellow travellers have completed the last of your weeklong through the wilderness from Austerleigh. Exhausted, you arrive at your destination: the Cruel Count Rugen’s chateaux.

    How do you approach the gilded gates?

  • As the mythical dragon turtle breathes a storm into the waters and air, your ships are tossed violently in the water.

    Do you abandon the crew to save yourself? Or do you go down with the ship?

  • “Admiral!” cries a lookout. “Look, The Black Scourge!” The crew goes wild. The civilians on board panic.

    “How do you plan to get us out of this, captain?”

  • As dusk settles you approach the silver willowtree. As if by trick of the light the spectral form of misty faerie appear dancing and singing.

    You’ve heard of places like this, entries to the world of fae, do you enter the circle?

  • As your party approaches the ruined tower you see a lone goat, standing as if waiting for you. Is this the hedge-wizard which the letter you recieved was describing?

    Do you greet the goat, or look around for the wizard?

  • Somewhere here, or so you’ve been told, lies the entrance to an ancient magical laboratory….“Not ONE MORE STEP OR YOU”RE DEAD” yells a shrill voice from the treetops in front of you.

    A goblin. And a mean one at that! Can you talk your way out of this one?

In the slides above you can get a taste of the different kind of adventures you might play using Dungeons and Dragons. The tone of games can vary greatly from whimsical fun, to serious tactics and drama. CYRP uses advisory ratings to let you know the exact type of game to expect when you participate.

Experience Stories like:

Lord of the Rings

Game of Thrones

The Princess Bride

Stardust

The Chronicles of Narnia

The Never ending Story

How to Train Your Dragon

The Hobibt

The Ranger's Apprentice

The Witcher

Skyrim

The Legend of Zelda

Lord of the Rings Game of Thrones The Princess Bride Stardust The Chronicles of Narnia The Never ending Story How to Train Your Dragon The Hobibt The Ranger's Apprentice The Witcher Skyrim The Legend of Zelda

Each of the stories above could be told as a roleplaying game, but unlike the traditional visual or written mediums, the end of the story hasn’t been written. Your choices as a player affect the world in weird and wonderful ways only constrained by the imagination of the players at the table!

Benefits For Participants

Social Skills

D&D provides a space for young people to connect with peers who share common interests.

Oneshots and workshops provide an opportunity for young people to meet new people, while longer form campaigns provide a regular opportunity for the same group to catch up, and develop friendships on a deeper level.

In addition TTRPGs to making new connections, players can experiement with vital social skills in a risk free narrative environment:

Skills include: teamwork, negotiation, decision making, problem solving, and conflict resolution

A chance for play

At face value Tabletop Roleplaying is a chance for a bit of fun: a judgement free space for players of any age to have fun, express themselves, and engage in imaginative play with peers. Whats special about tabletop roleplaying compared to alternatives like video games and sports are the many hidden benefits that come with this play.

School Skills

Tabletop roleplaying is a uniquely active medium in which players experience and use concepts taught throughout school.

These school skills are not taught in the classical sense, but tabletop roleplaying provides valuable opportunities for players to learn through experience.

Literary concepts: characterization, story structure, setting, dramatic tension.

Dramatic concepts: vocal techniques, improvisation, public speaking.

Numeric concepts: probability, spatial reasoning, arithmetic skills, inventory and money management, game theory

Intrinsic Learning

TTRPGs are a fantastic source of intrinsic motivation, and provides opportunities for players to learn as part of their hobby.

As a young person with lived experience, D&D has inspired me to do my own research and learning in a large variety of areas.

Examples: medieval history, folklore, game design, narrative design, art, architecture, geography, cartography, and now business management. 

Learn more from KQED

Benefits for Neurodiverse People

The structure TTRPGs provide a low stakes, and enjoyable activity which minimises the pressure of socialising by allowing players to they focus on the game.

This can be especially beneficial for socially anxious people, allowing players to act through their character, minimising feelings of vulnerability. 

Players may also find it therapeutic to play characters that do not face the same challenges they face in life.

Learn from The BBC

Benefits for Queer People

Online TTRPG communities can be a wonderfully celebratory place for young queer people. You may already be familiar with shows like Critical Role, The Adventure Zone, Dungeons and Daddies, or the like. CYRP gives you an opportunity to play!

TTRPGs can provide opportunities for queer people to explore their identities in a safe, inclusive, and affirming space.

As a queer person, my opportunities to play characters other than my assigned gender and sexuality have been therapeutic and invaluable in figuring out who I am and how I want to express myself.

Learn more from Dicebreaker

Safety

CYRP is committed to the safety of players of all ages, and prioritises the respect of player’s boundaries. Player intake forms are paired with safety tools at the gaming table create a safe space for all players. CYRP ensure that adventures, and conduct at the gaming table is age appropriate, and that parents and players are aware of all potential content warnings. Harassing, provoking, or exclusionary behaviour from young people is never tolerated during CYRP sessions. 

Advisory ratings and content warnings

Each CYRP session also comes with an advisory rating that allows players and their guardians to know exactly the what content and themes are likely to appear in a session. CYRP’s ratings are based on Australian advisory ratings. 

Content warnings for any potentially triggering themes or content will be included in the adventure’s description.

G 10-14

Limited fantasy or comic violence.

Adventures focus on exploration, problem solving, puzzles, and social interaction. Low risk to player characters.

Low risk to player characters.

PG 12-16

Fantasy and comic violence against fantasy creatures.

Adventures focus on exploration, problem solving, and simple conflicts such as good vs evil.

Medium risk to player characters.

M 16-25

Frequent fantasy violence.

Adventures focus on exploration, problem solving, and may feature more complex conflicts centred around human relationships.  

High risk to player characters.

MA 18+

Complex Themes.

Adventures may feature complex conflict and mature or sensitive themes. Any mature themes are presented only as commentary on the real world.

High risk to player characters.

Hard Limits

Not knowing what to expect from a game can be scary, expecially as a parent. Where Advisory ratings tell you what IS in an adventure, hard limits tell you what ISN’T. The following themes will never appear in a CYRP adventure, and players who attempt to bring them up will be reminded that those themes are off limits:

gratuitous violence, excessive gore, torture, sexual themes, and child or animal abuse.

Behaviour management

Participants in CYRP are encouraged and aided in regulating their own behaviour during sessions. If a participant behaves in an antisocial or disruptive fashion that is likely negatively impact the experience of other participants it will be addressed at the table in a way that allows the young person an opportunity to correct their own behaviour without being scolded. A participant’s individual challenges are taken into account when managing the any disruptive behaviour, especially if noted in the player intake form.

To ensure the enjoyment for all players, participants who are continually antisocial or disruptive during CYRP sessions may be asked to sit out of the session and, if the disruptive participant is a minor, their guardians may be contacted to discuss.

So, you’re interested…

How does CYRP work?

1. Pick an adventure.

Browse the adventures listed below and fill out the contact form, or send an email to communityyouthroleplaying@gmail.com
When I get your message we’ll discuss the specifics of your event .

2. Get a quote

Once the specifics of the event have been decided I’ll quote you a price. Details about pricing are avaialable in the pricesheet below.

3. Book it in!

If you’re happy with the price, I’ll send you a service agreement, timesheet, and invoice hashing out the fine details and our responsibilities as facilitator/client.

Once you’ve read and agreed, we’re locked in!

4. Advertise your event

CYRP only facilitates the event. Other than that its your event! Its your job to find participants, and you’re free to go about it as you wish.

CYRP provides copy text for event descriptions and sample graphics for each adventure.

5. Watch it happen

On the day, all you need to do is make sure you have the right space and participants, otherwise you’re free to watch the magic happen!

CYRP will supply all necessary handouts and accessories to facilitate the session.

Enquiry Form

CYRPs Adventures

More adventures are in the works!